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   <div id="projectname">AmusementCreatorsEngine
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   <div id="projectbrief">The game engine developed by Staff of AmusementCreators</div>
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&#160;

<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>SavePNGImage()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#a5d5b0caf8f3ffa60168b17ccb20a523a">ace::Graphics_Imp</a>
</li>
<li>SaveScreenshot()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#afab7408e22bc54b909485422a2b15b6c">ace::Graphics_Imp</a>
, <a class="el" href="d0/d79/classace_1_1_graphics___imp___g_l.html#a35715d1652cfbb5e79be271334778d54">ace::Graphics_Imp_GL</a>
, <a class="el" href="d3/d32/classace_1_1_graphics___imp___d_x11.html#a86b7eddf3e16351cfd3730a2dd686d8b">ace::Graphics_Imp_DX11</a>
</li>
<li>Scaling()
: <a class="el" href="da/d39/structace_1_1_matrix44.html#af6189f791cf0a33884562395a3b6b73c">ace::Matrix44</a>
, <a class="el" href="de/d1a/structace_1_1_matrix43.html#a0cadf581fb70243ecd75f9391eaeb32d">ace::Matrix43</a>
, <a class="el" href="da/d39/structace_1_1_matrix44.html#af6189f791cf0a33884562395a3b6b73c">ace::Matrix44</a>
, <a class="el" href="de/d1a/structace_1_1_matrix43.html#a0cadf581fb70243ecd75f9391eaeb32d">ace::Matrix43</a>
</li>
<li>SetAlphaBlendMode()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a0b91f5b8cbf901fcbbb17647815493dc">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a913fb71afdd56f056712f50447697d5e">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a0b91f5b8cbf901fcbbb17647815493dc">ace::CoreTextureObject2D</a>
</li>
<li>SetAngle()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a6da28830274a9a8eade4942b225cd719">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a794a2a8328e5c2e5380e4c20bddb626b">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a6da28830274a9a8eade4942b225cd719">ace::CoreTextureObject2D</a>
</li>
<li>SetCenterPosition()
: <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a2a07707dba77caad760e61974e4f6473">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#ad12abc8d3f48bc32d0c297579182187b">ace::CoreTextureObject2D</a>
</li>
<li>SetColor()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a75f5d20268f33c7077425b200d091075">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a668a3135b87a1c7e45bb45b55550c689">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a75f5d20268f33c7077425b200d091075">ace::CoreTextureObject2D</a>
</li>
<li>SetDrawingPriority()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#add8c249df1f6e45d054165b7a33fb8d2">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a2c02e216cf09218bda918d51aad2c509">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#add8c249df1f6e45d054165b7a33fb8d2">ace::CoreTextureObject2D</a>
</li>
<li>SetEndTime()
: <a class="el" href="de/d52/classace_1_1_performance.html#a0e28b46851cbfa3ca6026ab7f0e5ac0b">ace::Performance</a>
</li>
<li>SetIdentity()
: <a class="el" href="dc/d01/structace_1_1_matrix33.html#a87e02ffc4b91bbbeadcaaa693e5f6b8d">ace::Matrix33</a>
</li>
<li>SetIndexBuffer()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#aa3ae651c215758dd4db0c11dde95f554">ace::Graphics_Imp</a>
</li>
<li>SetLayerPosition()
: <a class="el" href="d9/d63/classace_1_1_layer_renderer.html#a8d26c69de038c9bc69a0a90b92c00a25">ace::LayerRenderer</a>
</li>
<li>SetOutputLevel()
: <a class="el" href="db/de5/classace_1_1_log.html#a783a27cb5e945316b962692be8c92b19">ace::Log</a>
, <a class="el" href="db/dc0/classace_1_1_log___imp.html#a08ce3f060c77ec1f722dc53c404ea6e5">ace::Log_Imp</a>
</li>
<li>SetProcessorNumber()
: <a class="el" href="de/d52/classace_1_1_performance.html#a9c46e2496798a70186044f132f5e3230">ace::Performance</a>
</li>
<li>SetRenderTarget()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#a5d79011241a426c9260aeca0a7cc5b81">ace::Graphics_Imp</a>
, <a class="el" href="d3/d32/classace_1_1_graphics___imp___d_x11.html#a9489c1db88a35a436ad33215040ac42c">ace::Graphics_Imp_DX11</a>
, <a class="el" href="d0/d79/classace_1_1_graphics___imp___g_l.html#ae2f094e45f045300de5f7fecefdc95e4">ace::Graphics_Imp_GL</a>
</li>
<li>SetRotation()
: <a class="el" href="dc/d01/structace_1_1_matrix33.html#a8a9201aaff6577df21da21f1f76df1d2">ace::Matrix33</a>
</li>
<li>SetScale()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#ae8984f9d3238373804e3a885ca7ddadf">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a734ecc8f2acfa19202fa385c0315a0c3">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#ae8984f9d3238373804e3a885ca7ddadf">ace::CoreTextureObject2D</a>
</li>
<li>SetScaling()
: <a class="el" href="dc/d01/structace_1_1_matrix33.html#aa1d46306a1b0d204b3c15184289f1063">ace::Matrix33</a>
</li>
<li>SetShader()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#a532f5b750ec22031f620a2f522a63a7c">ace::Graphics_Imp</a>
</li>
<li>SetSRT()
: <a class="el" href="de/d1a/structace_1_1_matrix43.html#a79419408a851645b25302704b43c0188">ace::Matrix43</a>
</li>
<li>SetStartTime()
: <a class="el" href="de/d52/classace_1_1_performance.html#ac264cb7a926a40d2a3bf913adaff15e9">ace::Performance</a>
</li>
<li>SetTexture()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#a5729e008f47fdd54939f64f3b1893c90">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a7e693782d4b261457353ba8267ab6c94">ace::CoreTextureObject2D_Imp</a>
</li>
<li>SetTitle()
: <a class="el" href="da/dac/classace_1_1_window___imp___win.html#ae71923688a1de58c51cf7cd705ef0234">ace::Window_Imp_Win</a>
, <a class="el" href="d7/d17/classace_1_1_window___imp___x11.html#a381d33b8608a0715ff367e2f10edbad8">ace::Window_Imp_X11</a>
, <a class="el" href="d6/dcf/classace_1_1_window.html#af5c48874f5a81652ba9992464d4164b2">ace::Window</a>
</li>
<li>SetTranslation()
: <a class="el" href="dc/d01/structace_1_1_matrix33.html#a12c95575e083a63e4cf5b7341edb083a">ace::Matrix33</a>
</li>
<li>SetTurnLR()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#aad63c932bbc1d09af9c832ccad666b99">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#af84cf888977d8cbd08d4d0bb321f55c7">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#aad63c932bbc1d09af9c832ccad666b99">ace::CoreTextureObject2D</a>
</li>
<li>SetTurnUL()
: <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#aa8a934051c22ae0d8df14ea71e99df9c">ace::CoreTextureObject2D</a>
, <a class="el" href="d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a26e65174a594fb97258c672d209e03b7">ace::CoreTextureObject2D_Imp</a>
, <a class="el" href="d0/d1e/classace_1_1_core_texture_object2_d.html#aa8a934051c22ae0d8df14ea71e99df9c">ace::CoreTextureObject2D</a>
</li>
<li>SetValuesToShader()
: <a class="el" href="d3/d87/classace_1_1_material2_d___imp.html#a4f7b8e57bde4b788f2376dbe5c969b21">ace::Material2D_Imp</a>
</li>
<li>SetVertexBuffer()
: <a class="el" href="df/de8/classace_1_1_graphics___imp.html#a81aa934a2edfbda3477950df6f9df5ff">ace::Graphics_Imp</a>
</li>
<li>Start()
: <a class="el" href="d8/d0d/classace_1_1_profiler.html#a421494bc443a7556815e995a05895468">ace::Profiler</a>
, <a class="el" href="d2/d6f/classace_1_1_profiler___imp.html#aa65d10d9b45fe5da122d00740b90200c">ace::Profiler_Imp</a>
</li>
<li>Sub()
: <a class="el" href="d2/d68/structace_1_1_vector3_d_f.html#ad9b873f6eecf1099732b7afb38f650c3">ace::Vector3DF</a>
</li>
</ul>
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